SYSTEM PLATINUM WEAPON


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[Magic Platinum]

1. Magic Platinum

Ragferant, who was conducting an ancient knowledge revival project, paid attention to a section in ancient scrolls that described a mysterious mineral passed down from the past. It contained information about being able to create powerful items using this mysterious mineral.

 

Coincidentally, the research team, while analyzing items captured during battles, received reports of a mineral matching the description in the ancient scrolls. This mineral had the same components as platinum but was slightly more unstable in its arrangement compared to platinum.

 

According to the ancient scrolls, this mineral could only be refined by the magic power preserved in magic gems, and creating weapons or armor from this mineral required a significant amount of magic power. For this, the most effective method recommended was using items enhanced with magic gems. By removing the physical constraints on the magic stored in items, it could be maximized. When the mineral was refined using the magic emitted from destroyed items, it had to be immediately crafted into a weapon before it reverted to useless ore. Any remaining magic power could then be infused into the newly crafted weapon. Using the newly crafted weapon and additional mysterious mineral, high-level defensive items could be created again. However, the final note in the ancient scrolls stated that if one failed to control the magic properly during this process, both the mineral and the items would be annihilated. 

Ragferant named this mineral, which had the same components as platinum, Magic Platinum, and the items created using it were referred to as Platinum items. With these achievements as the foundation, the ancient knowledge revival project gained even more momentum.



2. Magic Platinum Weapon Crafting


- Magic Platinum Weapon Crafting Conditions



Place a Ruby-grade item or lower in the exchange window and add Magic Platinum, then visit the Platinum Crafting Guide located at Lostrelim Castle [670, 722] and click to initiate the crafting of Platinum weapons.

Ruby-grade or lower (up to level 150) upgraded items + Magic Platinum (1-5 pieces) + 1 million Laim = Platinum weapons (+0 to +6).

The higher the grade of the item used and the stronger the magic power stored in the item, the greater the number of Magic Platinum used, the higher the probability of crafting a Platinum item. If crafting fails, both the item and the Magic Platinum are destroyed.




- Possibility and Success Relationship of Each Item



Item Classification High Probability of Success →

Success

Probability

High

 1 2 3 4 5
Ruby (121 ~ 150)  X  O  O  O  O
Sapphire (91 ~ 120)  X  X  O  O  O
Opal (61 ~ 90)  X  X  X  O  O
Topaz (31 ~ 60)  X  X  X  X  O
Amethyst (1 ~ 30)  X  X  X  X  O

 

- Platinum Weapons 



Item Name Options

Twilight Sword

- Attack Power: 216~239
- Attack Speed: Fast
- Two-Handed Attack
- Required Strength: 137
- Required Wisdom: 0
- Required Agility: 0
- Minimum Level: 195

Platinum Glorious Axe

- Attack: 301~333
- Attack Speed: Slow
- Two-Handed
- Required Strength: 168
- Required Wisdom: 0
- Required Agility: 0
- Minimum Level: 195

Platinum Sphinx Ring

- Attack: 216~248
- Attack Speed: Fast
- One-Handed
- Required Strength: 48
- Required Wisdom: 128
- Required Agility: 0
- Minimum Level: 195

Platinum Wave Rifle

- Attack: 161~169
- Electricity Consumption: 31
- Attack Speed: Very Fast
- Two-Handed
- Required Strength: 67
- Required Wisdom: 0
- Required Agility: 115
- Minimum Level: 195

Platinum Silverwing Staff

- Attack: 60~66
- Magic Damage: +125%↑
- Magic Speed: +30%↑
- Attack Speed: Normal
- Two-Handed
- Required Strength: 49
- Required Wisdom: 132
- Required Agility: 0
- Minimum Level: 195

 

3. Crafting Magic Platinum Armor


- Crafting Magic Platinum Armor Requirements



To craft platinum armor items, place refined platinum weapon items and magic platinum into the exchange window. Then, visit the Platinum Crafting Guide [670, 722] in Lost Relics City and click on it to start the platinum armor crafting process.

Refined Platinum Weapon Item + Magic Platinum (1~5) + 1,000,000 Gold = Platinum Armor (+0 ~ +6)

The success of refining platinum armor items depends on the power of the gems stored in the items and the number of magic platinum items used. If crafting fails, both the item and magic platinum will be lost.



- Platinum Armor



① Bulkan Platinum Armor



  Item Name Armor Rating Special Defense Required Strength Wisdom Agility Minimum Level
Bulkan Platinum Helmet 103 Volcanic: 6% 110 0 0 212
Bulkan Platinum Armor 122 Cold: 6% 129 0 0 213
Bulkan Platinum Pants 137 Petrification: 6% 142 0 0 214
Bulkan Platinum Boots 90 Bolt: 6% 101 0 0 211

 

② Kailipton Platinum Armor

  Item Name Armor Rating Special Defense Required Strength Wisdom Agility Minimum Level
Kailipton Platinum Helmet 74 Volcanic: 11% 48 0 0 212
Kailipton Platinum Armor 92 Cold: 11% 56 0 0 213
Kailipton Platinum Pants 94 Petrification: 11% 58 0 0 214
Kailipton Platinum Boots 78 Bolt: 11% 50 0 0 211

 ③ Human Platinum Armor 

  Item Name Armor Rating Special Defense Required Strength Wisdom Agility Minimum Level
Human Platinum Helmet 91 Volcanic: 6% 57 0 0 212
Human Platinum Armor 110 Cold: 6% 61 0 0 213
Human Platinum Pants 121 Petrification: 13% 65 0 0 214
Human Platinum Boots 81 Bolt: 13% 56 0 0 211

 ④ Adia Platinum Armor 

  Item Name Armor Rating Special Defense Required Strength Wisdom Agility Minimum Level
Adia Platinum Helmet 70 Volcanic: 11% 39 0 0 212
Adia Platinum Armor 85 Cold: 11% 44 0 0 213
Adia Platinum Pants 93 Petrification: 11% 47 0 0 214
Adia Platinum Boots 62 Bolt: 11% 35 0 0 211


- Platinum Armor Features

Damage reduction and evasion occur based on the character's level, armor rating of the items, and their upgrade status. However, if the opponent's level is higher, the rate of damage reduction and evasion decreases.

When a character with a level of 250 or higher wears upgraded diamond-grade armor, evasion occurs based on the level difference with the opponent. Additionally, higher-grade upgrades increase evasion occurrence and damage reduction, with +15 being the highest for evasion and damage reduction.